No description
Find a file
2026-05-03 03:55:47 +00:00
towers #21. Balance 2026-05-03 06:02:32 +03:00
.editorconfig #1 Initial commit 2026-04-30 09:00:56 +03:00
.gitattributes #1 Initial commit 2026-04-30 09:00:56 +03:00
.gitignore #2. Initial prototype 2026-05-01 11:16:29 +03:00
bottom_right_ui.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
bottom_right_ui.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
debug_input.gd #7. Tower priority 2026-05-01 12:38:00 +03:00
debug_input.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
debug_ui.gd #9. Add debug tools 2026-05-01 14:16:31 +03:00
debug_ui.gd.uid close #9. Add debug tools 2026-05-01 13:10:17 +03:00
dot_passive.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
dot_passive.gd.uid #10 Add tower passive system 2026-05-02 07:13:59 +03:00
enemy.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
enemy.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
enemy_def.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
enemy_def.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
enemy_info_ui.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
enemy_info_ui.gd.uid #6. Display enemy info 2026-05-01 12:06:48 +03:00
enemy_manager.gd #21. Balance 2026-05-03 06:02:32 +03:00
enemy_manager.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
game_log.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
game_log.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
gold_manager.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
gold_manager.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
grid.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
grid.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
grid_manager.gd #10 Fixes 2026-05-02 07:30:14 +03:00
grid_manager.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
main.tscn close #9. Add debug tools 2026-05-01 13:10:17 +03:00
multishot_passive.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
multishot_passive.gd.uid #10 Add tower passive system 2026-05-02 07:13:59 +03:00
passive_def.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
passive_def.gd.uid #10 Add tower passive system 2026-05-02 07:13:59 +03:00
percent_damage_passive.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
percent_damage_passive.gd.uid #10 Add tower passive system 2026-05-02 07:13:59 +03:00
project.godot #2. Initial prototype 2026-05-01 11:16:29 +03:00
projectile.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
projectile.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
research_ui.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
research_ui.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
rts_camera.gd #9. Add debug tools 2026-05-01 14:16:31 +03:00
rts_camera.gd.uid #4. Camera setup 2026-05-01 11:43:11 +03:00
selection_ring.gd #6. Display enemy info 2026-05-01 12:06:48 +03:00
selection_ring.gd.uid #6. Display enemy info 2026-05-01 12:06:48 +03:00
splash_passive.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
splash_passive.gd.uid #10 Add tower passive system 2026-05-02 07:13:59 +03:00
tier_picker.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
tier_picker.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
tower.gd #5 Add tower attack wind-up mechanic 2026-05-02 09:21:27 +03:00
tower.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
tower_def.gd #5 Add tower attack wind-up mechanic 2026-05-02 09:21:27 +03:00
tower_def.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
tower_info_ui.gd #5 Add tower attack wind-up mechanic 2026-05-02 09:21:27 +03:00
tower_info_ui.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
tower_registry.gd #2. Initial prototype 2026-05-01 11:16:29 +03:00
tower_registry.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00
wave_ui.gd #10 Add tower passive system 2026-05-02 07:13:59 +03:00
wave_ui.gd.uid #2. Initial prototype 2026-05-01 11:16:29 +03:00